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One way religious people piss me off

May 11th, 2012 No comments

I have played three of the four games this moron broke. Even when I believed in God and people convinced me that Led Zeppelin were doing the work of the devil, I simply sold my music and video games. I did not destroy them. Maybe it’s because I was raised to value things even if I did not ideologically agree with them.

Maybe it’s because I’ve seen and read history and understand nothing good comes from destroying things you don’t agree with. Maybe, I’m just not an ignorant asshole.

I suppose if you just want to break the stuff you buy that’s okay. The problem is that this sort of behavior then leads to protests, bannings, and burnings.

Source.

Categories: Video Games Tags: ,

Fighting the war on crapware and bloatware

April 30th, 2012 No comments

I found this story this morning on reddit.

So my friend recently has been telling grand tales of trading on Grand Fantasia, and I decided I should try the game since it seems he might actually be settling on an MMO for once. After running through the installer, I noted that the installer had quietly added (it did NOT ask to install it, or even mention that it would be installed) a little piece of adware called “Aeria Ignite”. And when I went to start the updater, this chunk of crapware started with it. Bonus: It had set itself up to start with Windows via registry key. Didn’t ask me or anything, just dropped the key in there. Allright, uninstalled that crap… and now my game won’t start.

I reinstalled the thing and did some digging. I found that the game shortcut pointed to aeria_launcher.exe, a 100K stub that checks if Ignite is installed, and if it isn’t, prompts you to install it; then it checks if Ignite is running, and if it isn’t, starts it; then it launches the REAL launcher, _Launcher.exe. No integration hooks or anything actually useful; just a malicious pseudo-launcher that forces you to run their crap.

Yes, that’s right. You can uninstall Ignite, delete aeria_launcher.exe, change the shortcut to point to _Launcher.exe, and play the game without their “required” crapware, no problem. So the app does, literally, NOTHING. Just yet another chunk of useless code to potentially cause problems.

Aeria, I’m sure you’re feeling the heat from the new competition in the F2P market, but forcing useless crapware on users is a great way to scare off more technically-minded customers. There are better F2P networks with better games that don’t make me clutter my system.

You think that’s bad. I didn’t know about the following.

Welcome to the world of F2P MMO’s, Korean ones in particular. Most stealth-install ones are there to monitor your input for abnormal behaviour or programs to prevent botting/automated keyboarding etc, but such programs walk a fine line between virus and malware.
Some examples that come to mind:

Silk Road comes with a backdoor rootkit which most virus scanners won’t pick up.

Nexon games come with ad programs which happily occupy your (desktop) screen when you exit the game. Can be manually deleted but are annoying. Login process to the game is insecure as it links to a website not using HTTPS.

Webzen and C9 have similar issues, I couldn’t even get the game to work, albeit it’s still in beta.

NCsoft has (temporarily) stopped using Pando Media Booster, which is a P2P streaming client, but some people claim to have issues with it, as well as it taking up unnecessary bandwidth during gameplay.

Several companies use Hackshield which is known to conflict with other programs.

In short, prepare for pain if you like F2P games.

The more I read the comments on reddit, the more I’m glad I don’t care for F2P games.

Categories: Video Games Tags:

Why people don’t like Games for Windows Live

April 14th, 2012 No comments

I’ve never had a desire to play online games. I like to play my games by myself. I’m not an MMO or MMORPG player. In the 1990s, I didn’t like MUDs, MUSHEs, or MOOs. I just like playing by myself. However, there is a vast community of people around the world who love playing online. In the past few years, companies have attempted to control how players can play online, going so far as to make single player games connect to the internet just to play the game. I’ve written numerous times (see my Video Games section) about my dislike of this behavior. Yesterday, I read many comments for and against GFWL on reddit. Here’s one person’s summary of their experience. After reading it, you’ll understand why so many people just don’t want this behavior from a company. They just want to play their games.

Warning: long and ranty below.

Oh boy, where to start…

My first experience with GFWL was with Batman: Arkham Asylum. I purchased and installed it through Steam. I fire up the game only to be greeted with a GFWL pop-over demanding that I sign in with an XBox Live account. On my PC. What the fuck.

I now know there is a way to sign in without creating an account, but damned if I could work out how at the time. So I signed on with my existing Live account. It then informed me that there were updates for Live and if I did not install them, I would be signed out.

So to play my entirely single-player game, I was forced to update a multiplayer service. Ok, whatever. It downloads, quits, and… the install fails. I spend about an hour rebooting, un-installing and re-installing trying to get the damn thing to work.

Eventually, I discovered that there was a serious incompatibility between Games for Windows Live and Windows XP. You know, the operating system made by the same fucking company. The only way to resolve it was to manually track down, download and install a specific OS patch not mentioned at any point by GFWL itself.

So finally, I have GFWL working. Except I don’t. There was another patch. Another cycle of reboots. Then there was a patch for Batman itself. Through all this, my choice was basically between “install everything we tell you to” and “don’t play the game at all because fuck you.”

Oh, I also had to type in a CD key to activate Batman. You know. The game I bought on fucking Steam.

But oh well, it’s all good; I got it sorted eventually. Then I got gifted Fallout 3; another GFWL game.

This one was a bit different; I actually had a choice to not sign in. So, I naturally told GFWL where to go stick itself and played without signing in. What I didn’t realise was that the DLC that had been legally paid for would be inaccessible unless I signed in. Not that it mentioned this anywhere. By the time I realised this, I’d played quite a ways through the main campaign.

Well, I was pissed at having to jump through more hoops, but I didn’t have much choice if I wanted to play that extra content, so whatever. So I signed in. And lost every last save game.

Well, I didn’t really lose them; more that because GFWL encrypts saved games for some completely inscrutable reason, the not-logged-in and logged-in save games were not compatible. So I had to start all over again from scratch.

What.

The.

Fuck.

I think it was around half way through the campaign again that Live got an update and I was forced to install that. Because, you know, single player games.

Then I upgraded to Windows 7. Oh boy, that was a mistake. Because guess what, your save games aren’t encrypted based on your Live ID, no, that would make too much sense.

They’re encrypted based on your OS install. Meaning if you install a new OS on the same hardware, the encryption key changes. Which means I lost all my saved games.

Again.

For the second time.

At which point, I stopped playing Fallout 3 because fuck that shit.

A little while ago, my old machine died and I built a new one. New install. Naturally, all of my saved games carried over just fine except for anything infected with GFWL. I went to open up Batman at one point to just give it a spin, forgetting it was GFWL until I was slapped in the face with “there are updates to LIVE; if you do not update you cannot play you filthy, dirty pirate scum.”

So I just didn’t play.

A more recent experience was with a friend of mine who bought Fable III on PC. I remember getting an exasperated message from her begging for help on how to get rid of this “Live” crap that was messing up her game. She just wanted it gone so she could play. In the end, I told her she couldn’t and she vowed to never touch another game that was infected with GFWL.

And the other day, my brother got Arkham City Imposters only to find that not only was it a rubbish port, but the GFWL matchmaking (you know, pretty much the only supposedly useful part of the package) just didn’t work.

GFWL is the reason I have never played Batman: Arkham City, Bulletstorm or RF: Guerrilla. I 100% refuse to play any game that requires it on any platform. PC gamers hate GFWL because it is a heinous piece of garbage which exists only to make life more painful.

It is important to remember, those who pirate the games never have to put up with this kind of bullshit. They install the game, maybe copy over a crack, and then play the game. It should be far more difficult than that for a pirate. A legitimate customer should have it the easiest. Buy the game. Install the game. Play the game. Unfortunately, companies want legitimate customers to jump through hoops, increase the risk of heart attacks, scream a lot, and generally be so angered that they never buy another product from the game company again.

Please feel free to read all of the comments on reddit. It’s interesting and informative, no matter which side you take.

Categories: Video Games Tags: ,

EA shuts down more servers

March 23rd, 2012 No comments

I’m tired of writing about this. I’m tired of seeing companies, such as EA, shut down servers a mere 16 months after releasing a game, crippling it and sometimes making it completely unplayable.

EA has announced its next wave of online server shutdowns, revealing that the online components of EA Sports MMA, Burnout Revenge, Need For Speed ProStreet and more will be shut down on April 13th, 2012.

Boom Blox Bash Party, Create, EA Sports Active 2.0, EA Sports Active NFL Training Camp, FIFA 10 (PSP/Wii), The Godfather II, The Saboteur and Spare Parts will also have access to their online multiplayer removed on the same date, meaning any online Achievements/Trophies will need to be unlocked prior to that date or they’ll be lost forever.

You can see something similar happening with Capcom and their anger over the fact that some have discovered the DLC is actually on the disc for Street Fighter X Tekken.

As one redditor put it:

In my time, we had secret characters on disc that you had to unlock by completing the game on certain difficulties or by completing secret challenges (Super Smash Bros).

Today, we have hidden characters already on disc and the only way to unlock them is by spending MORE MONEY for the game you already bought. Pitiful.

You can visit EA’s website for a full list of games getting screwed over in the server shutdown.

You can also read a discussion about the shutdown on reddit.

I really should stop getting pissed about these companies screwing gamers because I’ve stopped purchasing games from them and play my tried-and-true games of yesteryear.

Categories: Video Games Tags: ,

ME3 Prothean character available by changing one line of code

March 15th, 2012 No comments

Since Mass Effect 3 is on PC, it’s easy to dig deep into the code and expose this sort of stuff.

Definitive proof that the “From Ashes” DLC character is on the disc:

1. Open Coalesced.bin with this.

2. Search for this:
“MemberValidCID=22, MemberAvailablePlotLabel=IsSelectableProthean,”

3. Replace with this:
“MemberValidCID=, MemberAvailablePlotLabel=,”

That’s it. Javik the Prothean is now unlocked. “From Ashes” not required.

Video Mirror.

This is why so many have objected to Bioware/EA’s actions in this fiasco. Unfortunately, Bioware/EA no longer cares for gamers, they are targeting the mainstream consumer, who just shells out the cash.

Bioware and EA have responded to this video. You can read the article on Forbes and some discussion about it on reddit as well as an article with IGN defending Bioware.

Categories: Video Games Tags: , , ,